![]() While Copeland says that Days Gone represents many political views, it has a strong libertarian bent that can't easily be ignored. It's a well-worn genre at this point, Days Gone's main point of differentiation being that it has motorcycles, and that it's more political than you'd expect. Zombies are everywhere (I refuse to call them "Freakers"), and so are the Rippers, maddened thugs who seem to exist solely for violence. You tool around a large sandbox on your bike collecting items that can be turned into guns, bandages, and molotov cocktails. John, a motorcycle gang member who loses his wife, Sarah, in the apocalypse. It's against this sort of backdrop that Days Gone establishes its setting.īy most measures, Days Gone is a pretty conventional zombie survival sim. It was the opening salvo in what would be probably the wildest and most depressing year for politics in recent memory. Bend Studio itself is based in the town of Bend, Oregon, which sits about 250 miles away from the Malheur National Wildlife Refuge-the sight of the occupation by Ammon Bundy and his gang in early 2016. Garvin isn't wrong about Oregon being a hotbed for right wing militias. We definitely want to try and be grounded and remain truthful to what I think the world would become after it ends. " is very, very, very right wing sort of conspiracy theorist, hate the federal government, blah, blah, blah," Garvin says. ![]() He says he doesn't subscribe to that group's outlook, but that he wants to be truthful to what he thinks Oregon would be like in the event of a zombie apocalypse. The group that created the catchphrase, "You may pry this weapon from my cold, dead hands." His mother was one of the founding members of the Citizens Committee for the Right to Keep and Bear Arms, he says. After all, Garvin has had the chance to see some of these elements up close for himself. In Garvin's opinion, characters like Copeland would flourish in a post-apocalyptic environment. Copeland espouses this kind of libertarian viewpoint that's anti-government, as well as conspiracy theories and whatnot." "Certainly Copeland with his truther theories, and if you're playing the game, you might hear one of his Radio Free Oregon broadcasts. He points to Copeland, a Days Gone NPC who runs one of post-apocalyptic Oregon's many settlements, and who talks frequently about what the U.S. You've only had a chance to experience two of them," he says. "There are a multitude of viewpoints in Days Gone. Unlike most other project leads, creative director John Garvin is happy to talk about the politics of its apocalypse. Where other publishers have run screaming from any kind of overt political message, Days Gone is taking the opposite approach. ![]() ![]() Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team.ĭays Gone isn't shy about its politics. This article first appeared on USgamer, a partner publication of VG247. ![]()
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